Guess pictures for points
Pixl is an image guessing game that reveals parts of an image over time while users race to guess the correct answer first.
Images are split up into 192 blocks and slowly revealed over time.
The score of the game is based on how many blocks are left when the image is guessed.
View the Pixl leaderboard!
Arguments
show_global: show the global leaderboard
example: .pixlb true
.pixlboard <show_global>pixlb, pixelb, pixlelb, and pixleaderboardserver_onlyStart a Pixl game!
Guess the image as it is slowly revealed
.pixlpixle, pixlguess, pixelguess, and pixleguessserver_onlyConfigure the Pixl game
.pixlsetpixelset and pixlesetserver_onlySet the fuzzy matching threshold for answer checking (0.0 to 1.0)
A lower value means more lenient matching (more answers accepted)
A higher value requires more accurate spelling
Examples:
.pixlset fuzzy <threshold>Add/Remove images
.pixlset imageView the server images
.pixlset image viewView the default images
.pixlset image viewdefaultTest the global images to ensure they are valid urls
.pixlset image testglobalBOT_OWNERAdd a global image for all servers to use
Arguments
url: the url of the image
answers: a list of possible answers separated by a comma
Alternative
If args are left blank, a text file can be uploaded with the following format for bulk image adding.
Each line starts with the url followed by all the possible correct answers separated by a comma
Example: url, answer, answer, answer...
https://some_url.com/example.png, answer1, answer two, another answer
https://yet_another_url.com/another_example.jpg, answer one, answer 2, another answer
.pixlset image addglobal <url> <answers>BOT_OWNERView the global images
.pixlset image viewglobalAdd an image for your server to use
Arguments
url: the url of the image
answers: a list of possible answers separated by a comma
Alternative
If args are left blank, a text file can be uploaded with the following format for bulk image adding.
Each line starts with the url followed by all the possible correct answers separated by a comma
Example: url, answer, answer, answer...
https://some_url.com/example.png, answer1, answer two, another answer
https://yet_another_url.com/another_example.jpg, answer one, answer 2, another answer
.pixlset image add <url> <answers>Delete all custom images for this server
This will remove all custom images that have been added to this server.
Default and global images will remain available if enabled.
.pixlset image deleteall <confirm>Clean up invalid or dead image links
Arguments
scope: The scope to clean up - "server", "global", or "all"
This command will test all images and remove any that are no longer accessible
.pixlset image cleanup [scope=server]Test the server images to ensure they are valid urls
.pixlset image testserverSet the amount of blocks to reveal after each delay
.pixlset blocks <amount>Reset the Pixl scoreboard
Arguments
user: (Optional) A specific user to reset scores for. If not provided, resets scores for all users.
Examples:
.pixlset reset - Resets scores for all users.pixlset reset @user - Resets scores for the specified user.pixlset reset [user=None]ADMINserver_onlySet the time limit for Pixl games
.pixlset timelimit <seconds>Set the point to credit conversion ratio (points x ratio = credit reward)
Points are calculated based on how many hidden blocks are left at the end of the game
Ratio can be a decimal
Set to 0 to disable credit rewards
.pixlset ratio <ratio>(Owner Only)Set the delay between block reveals
Warning
Setting this too low may hit rate limits, default is 5 seconds.
.pixlset delay <seconds>BOT_OWNER(Toggle) Whether to use the default hardcoded images in this server
.pixlset usedefault(Toggle) Showing the answer after a game over
.pixlset showanswer(Toggle) Whether to use global images in this server
.pixlset useglobalView the current settings
.pixlset viewSet the minimum amount of participants for the game to reward users credits
.pixlset participants <amount>